ISSN: 2226-6348
Open access
Virtual reality (VR) technology is one of the popular technologies employed in education field as it creates virtual learning environment for learners. However, the implementation of this technology in English learning is still limited, especially for English acquisition. In that sense, many scholars have been conducting research for influencing factors on the technology adoption. Since there is insufficient research in regard to the influencing factors on VR technology adoption in education especially in English learning, there is no standard reference when studying the external factors affecting the application of VR technology. This study implemented a systematic literature review to identify the externals factors influencing VR technology utilization. Therefore, the results show that external factors identified is not only based on students’ perspective, but also teachers’ perspectives. At the same time, external factors include not only system quality, satisfaction, and self-efficacy, but also related to prior experience, technical support, and social support, such as norms or policy. This paper analyses the external influencing factors and summarizes which external factors have a greater impact on the use of technology, which plays a certain role in further promoting the application of VR technology in English learning.
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(Yao et al., 2024)
Yao, L., Rasul, M. S., & Omar, M. (2024). External Factors Influencing Virtual Learning Environment Adoption in English Learning. International Journal of Academic Research in Progressive Education and Development, 13(1), 1414–1423.
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