Journal Screenshot

International Journal of Academic Research in Progressive Education and Development

Open Access Journal

ISSN: 2226-6348

Road Safety Game for Children: A Thematic Review

Siti Salwa Salleh, Siti Ayu Jalil, Ismassabah Ismail

http://dx.doi.org/10.6007/IJARPED/v12-i3/19446

Open access

The application of road safety games has progressed as an interactive approach for disseminating information to children in reducing the probability of accidents. To investigate progress achieved in this domain, a comprehensive thematic evaluation has been undertaken with the objective of discerning recurring patterns and emerging trends in the extant body of literature. The review's implementation has been structured according to a sequential process consisting of four primary stages: identification, screening, eligibility evaluation, and analysis. A thorough investigation of electronic databases was conducted, followed by a meticulous review, resulting in the inclusion of 21 relevant papers. The results indicate that a wide variety of gaming genres and platforms were utilized, including driving simulations, mobile applications, and web-based games. The examination of the efficacy of road safety games includes various indications of outcomes, including upgrades in knowledge, adjustments in behavior, and levels of involvement. The concept of road safety encompasses a wide range of topics and issues, such as hazard perception, pedestrian safety, bicycle and motorcycle safety, knowledge of speed limits, understanding of traffic signs and signals, avoidance of distracted driving, application of defensive driving techniques, and compliance with seat belt usage. This implies that it is advisable to use caution when choosing road safety themes, considering their pertinence, influence, and ability to successfully tackle specific challenges and improve road safety outcomes.

Alyamani, H., Alharbi, N., Roboey, A., & Kavakli, M. (2023). The Impact of Gamifications and Serious Games on Driving under Unfamiliar Traffic Regulations. Applied Sciences, 13(5), 3262. https://doi.org/10.3390/app13053262
Arslanyilmaz, A., & Sullins, J. R. (2019). Multi-player online simulated driving game to improve hazard perception. Transportation Research Part F: Traffic Psychology and Behaviour, 61, 188–200. https://doi.org/10.1016/j.trf.2018.02.015
Bozkir, E., Geisler, D., & Kasneci, E. (2019). Assessment of Driver Attention during a Safety Critical Situation in VR to Generate VR-based Training. ACM Symposium on Applied Perception 2019. https://doi.org/10.1145/3343036.3343138
Carlos, P., César Villacís, Víctor Proaño, Fuertes, W., Almache, M., Zambrano, M., & Galárraga, F. (2019). Serious 3D Game over a Cluster Computing for Situated Learning of Traffic Signals. https://doi.org/10.1109/ds-rt47707.2019.8958710
Colley, M., Li, S., & Rukzio, E. (2021). Increasing Pedestrian Safety Using External Communication of Autonomous Vehicles for Signalling Hazards. Proceedings of the 23rd International Conference on Mobile Human-Computer Interaction. https://doi.org/10.1145/3447526.3472024
Dassanayake, D. K. M. P. M. M., Wijesinghe, S. N., Jayasiri, T. L. C., Keenawinna, K. A. R. T., Rankothge, W. H., & Gamage, N. D. V. (2020, November 1). AwareME: Public Awareness through Game-Based Learning. IEEE Xplore. https://doi.org/10.1109/TENCON50793.2020.9293720
Dimitriadis, P., Nikos Dimokas, & Karvelis, P. (2022). Safe Driving Mobile Application using Gamification. https://doi.org/10.1109/seeda-cecnsm57760.2022.9932988
Feng, Q., Li, G., Yang, T., & Luo, H. (2020, August 1). Exploring the Potential of Virtual Reality for Child Pedestrian Safety Training: A Case Study in China. IEEE Xplore. https://doi.org/10.1109/ISET49818.2020.00027
Gerber, M. A., Schroeter, R., & Vehns, J. (2019). A Video-Based Automated Driving Simulator for Automotive UI Prototyping, UX and Behaviour Research. Automotive User Interfaces and Interactive Vehicular Applications. https://doi.org/10.1145/3342197.3344533
Gounaridou, A., Siamtanidou, E., & Dimoulas, C. (2021). A serious game for mediated education on traffic behavior and safety awareness. Education Sciences, 11(3), 127. https://doi.org/10.3390/educsci11030127
Hsu, C. C., Chen, Y. L., Chou, W. C., Huang, S. H., & Chang, K. K. (2018, December 1). Motorcycle Riding Safety Education with Virtual Reality. IEEE Xplore. https://doi.org/10.1109/AIVR.2018.00050
Hutt, D. (2022, January 26). Southeast Asia’s roads more dangerous than Covid. Asia Times. https://asiatimes.com/2022/01/southeast-asias-roads-more-dangerous-than-covid/
Janet Mary Johnson, Geethu Rose Joy, Sindhu, Y., & Joy, E. (2022). Virtual 3D Game-on simulation: An immersive learning framework for assisted driving. 2022 International Conference for Advancement in Technology (ICONAT). https://doi.org/10.1109/iconat53423.2022.9726027
Khan, N., Muhammad, K., Hussain, T., Nasir, M., Munsif, M., Imran, A. S., & Sajjad, M. (2021). An Adaptive Game-Based Learning Strategy for Children Road Safety Education and Practice in Virtual Space. Sensors, 21(11), 3661. https://doi.org/10.3390/s21113661
Matviienko, A., Müller, F., Schön, D., Seesemann, P., Günther, S., & Mühlhäuser, M. (2022). BikeAR: Understanding Cyclists’ Crossing Decision-Making at Uncontrolled Intersections using Augmented Reality. CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3491102.3517560.
Muhammad, N., Huzaifah, A., Mustapha, S., & Mohammed, M. N. (2022). The Development of Driving Simulator Game-Based Learning in Virtual Reality. https://doi.org/10.1109/cspa55076.2022.9781976
P C, H., Khwaja, U., Murthy, S., & Dasgupta, C. (2019). RoadEthos: Game-Based Learning to Sensitize Children on Road Safety through Ethical Reasoning. 2019 IEEE Tenth International Conference on Technology for Education (T4E). https://doi.org/10.1109/t4e.2019.00014
Road safety Definition. (n.d.). Law Insider. https://www.lawinsider.com/dictionary/road-safety
Seyed Vahid Mostafavi, Sekhavat, Y. A., Roohi, S., Hesam Sakian Mohammadi, & Kazem Pouralvar. (2019). A Game-based System to Study the Danger of Advertising Displays for Pedestrians: Are They Really Dangerous? https://doi.org/10.1109/isgs49501.2019.9047025
Thevin, L., Briant, C., & Brock, A. M. (2020). X-Road. ACM Transactions on Accessible Computing, 13(2), 1–47. https://doi.org/10.1145/3377879
V Sangeetha, V Vamsidharan, Saran, R., & Shrikesh, S. P. (2022). AI Interfaced Learning Module for Road Safety using Virtual Reality. https://doi.org/10.1109/icaaic53929.2022.9792882
Washeem Muhammad Jaunoo, & Leckraj Nagowah. (2022). Trafik Moris: A Serious Game for Learning Traffic Behavior and Safety. https://doi.org/10.1109/nextcomp55567.2022.9932236
Wimaladharma, S. T. C. I., Sampath, A. G. A., Sampath, J. D. B., & Sapumohotti, C. H. V. (2019, May 1). A Game-Based Driving Learning System for Sri Lankan Driving Learners to Enrich the Awareness of Road Rules. IEEE Xplore. https://doi.org/10.1109/HPBDIS.2019.8735443
World Health Organization. (2023). World Health Organization. Who.int; World Health Organization . Retrieved April 6,2023, from https://www.who.int/
Xuan, T., & Albert, Q. (2019). The study about using VR with smart phones for road safety awareness and timing. https://doi.org/10.1145/3328243.3328261

(Salleh & Jalil, 2023)
Salleh, S. S., & Jalil, S. A. (2023). Road Safety Game for Children: A Thematic Review. International Journal of Academic Research in Progressive Education and Development, 12(3), 2314-2329.