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International Journal of Academic Research in Progressive Education and Development

Open Access Journal

ISSN: 2226-6348

The Effects of Gamification towards Year 5 Students’ Achievement in Number Sense, Attitude and Motivation in Learning Mathematics

Santini A/P Surashkumar, Norulhuda Ismail

http://dx.doi.org/10.6007/IJARPED/v13-i1/20882

Open access

Mastering number sense is essential. However, teachers need more resources to help them teach number sense to their students. For these reasons, the objective of this study is to investigate whether gamification teaching and learning can improve the number sense performance, motivation, and attitude of students. The topic of Number Sense was investigated using a quasi-experimental research design among Mathematics year 5, with one intervention group and one control group. A pre-test was given before the treatment sessions and post-test was given after a total of eight treatment sessions to both groups where the intervention group received gamification in number sense learning. Based on the analysis of the test results, it appears that the performance of the intervention group significantly improved after receiving the treatment. After the post-test, a survey was given to both intervention and control group to investigate the attitudes and motivations of the participants in learning mathematics. After the treatment session, the intervention group's attitude and motivation differed significantly from those of the control group. It can be concluded that the use of gamification in teaching and learning can enhance students' number sense and their attitude and motivation toward learning mathematics.

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(Surashkumar & Ismail, 2024)
Surashkumar, S. A., & Ismail, N. (2024). The Effects of Gamification towards Year 5 Students’ Achievement in Number Sense, Attitude and Motivation in Learning Mathematics. International Journal of Academic Research in Progressive Education and Development, 13(1), 1482–1493.