Journal Screenshot

International Journal of Academic Research in Progressive Education and Development

Open Access Journal

ISSN: 2226-6348

In-Depth Exploration and Insights: Unveiling the MARK Cloud Based Learning Analysis of Interface Design

Siti Zuraida Maaruf, Nurshamshida Md Shamsudin, Roslaili Anuar, Cheong Tau Han, Akmal Ahamed Kamal

http://dx.doi.org/10.6007/IJARPED/v13-i2/21059

Open access

This study addresses the new approach on the teaching and learning mathematics for primary school students. This study applied the DDR Research Method consist of three phases. The primary focus is to evaluate the interface design of Mathematics for Rural Kids, a Cloud Based Learning (MARK CBL) platform. This platform is designed to enhance mathematics instruction for primary school students, particularly those in rural areas. MARK CBL exemplifies innovative cloud-based learning, leveraging technology's transformative power to offer an engaging, inclusive, and seamless learning experience. Created with the modern learner in mind, it offers a variety of features and capabilities that enhance accessibility, effectiveness, and enjoyment of learning. With its focus on mathematics, MARK CBL provides teachers and students with abundant resources, promoting a dynamic learning environment. A survey was conducted among 368 students and 46 teachers actively involved in the MARK tuition program funded by Maybank. The results revealed overwhelmingly positive feedback from participants. In conclusion, this study underscores the vital role of cloud-based learning in advancing mathematics education within the context of Education 4.0.

Abid, A., & Noori, A. (2023). Exploring the Influential Factors on Students' Mathematical Interest in Schools. Journal for Research in Applied Sciences and
Biotechnology. https://doi.org/10.55544/jrasb.2.3.10.
Chue, K. (2023). Increasing Intrinsic Motivation in Blended Learning Through Digital Playlists. International Multidisciplinary Research
Journal. https://doi.org/10.47722/imrj.2001.16.
Gandhi, S., & Verma, R. (2022). Review of various Edutainment techniques of Mathematics pedagogy. Research Journal of Engineering and
Technology. https://doi.org/10.52711/2321-581x.2022.00016.
Jayawardena, N., Ross, M., Quach, S., Behl, A., Gupta, M., & Lang, L. (2022). Effective Online Engagement Strategies Through Gamification: A Systematic Literature Review and a Future Research Agenda. J. Glob. Inf. Manag., 30, 1-
25. https://doi.org/10.4018/jgim.290370.
Maamin, M., Maat, S., & Iksan, Z. (2021). The Influence of Student Engagement on Mathematical Achievement among Secondary School
Students. Mathematics. https://doi.org/10.3390/math10010041.
Richey, R. C., & Klein, J. D. (2007). Design and Development Research: Methods, Strategies, and Issues. United States of America: Lawrence Erlbaum Associates, Inc.
Shvardak, M. (2023). Immersive Technologies in Primary Education. Scientific Herald of Sivershchyna. Series: Education. Social and Behavioural Sciences.
https://doi.org/10.32755/sjeducation.2023.02.227.
Tawfik, A., Gatewood, J., Gish-Lieberman, J., & Hampton, A. (2021). Toward a Definition of Learning Experience Design. Technology, Knowledge and Learning, 27, 309-334. https://doi.org/10.1007/s10758-020-09482-2
Vogt, S., & Westerlin, S. (2021). Technology Integration in the Early Elementary Classroom. Handbook of Research on Empowering Early Childhood Educators with Technology. https://doi.org/10.4018/978-1-7998-6888-0.ch003.
Zardari, B., Hussain, Z., Arain, A., Rizvi, W., & Vighio, M. (2021). Development and Validation of User Experience-Based E-Learning Acceptance Model for Sustainable Higher Education. Sustainability, 13, 6201. https://doi.org/10.3390/SU13116201.

(Maaruf et al., 2024)
Maaruf, S. Z., Shamsudin, N. M., Anuar, R., Han, C. T., & Kamal, A. A. (2024). In-Depth Exploration and Insights: Unveiling the MARK Cloud Based Learning Analysis of Interface Design. International Journal of Academic Research in Progressive Education and Development, 13(2), 13–21.